Thursday, October 01, 2026

Some history of Animerica magazine

Aftermath tells some history of an early magazine that gave coverage of Japanese anime, Animerica, which was in publication from the early 1990s to the mid-2000s:
Animerica Magazine was the closest thing the West had to a Reader’s Digest for otaku, by otaku. The monthly magazine, published by Viz Media, by and large did everything I strive to do in covering anime and manga: write explainers for universe readers, elucidate why a show or its creators matter through easy-to-read columns, exclusive interviews with voice actors and animators, and put folks on to when the new hotness will drop and where they can check it out. The issues I copped had one major difference—and one that hit me as a bit saddening to read in retrospect. Animerica Magazine is the last vestige of an industry for that kind of neuron-firing bliss you can get from scrolling through a webpage. You can only get this visual splendor by flipping through its pages.

Each issue of Animerica Magazine followed a format that’s equal parts pleasantly archaic and entirely backward compared with how online publications prioritize anime and manga. Instead of anime and manga (if they’re lucky) existing as a tucked-away vertical covered by one person in a staff filled with writers and content geared elsewhere, anime and manga are the magazine's centerpiece. Duh, it’s in the name. It's both humbling and heartening to flip through a magazine and see how much work and interest was put into a medium compared to how today feels like we’re still catching up to covering the medium in earnest. Much of my wistful nostalgia is encapsulated by Animanga’s layout. [...]

Even with the hindsight I have as an anime journalist, I found myself learning new information from a magazine two years older than myself. Chief among them was learning why Dragon Ball Z came to the U.S. before Dragon Ball (tldr: more action), the initial episode order (26), and how the Saban version of the show was marketed to 8- to 10-year-olds, hence the censorship. Hearing all this insider information from Gen and Cindy Fukunaga, the husband-and-wife duo who led its U.S. production in the halcyon days of Funimation, felt like an archaeologist brushing dust off a T. Rex tooth. The magazine had the wherewithal to dedicate four pages to illuminate readers on the many puns in its characters’ names and a mini-history of its video games back, a testament to the forward-thinking Animerica had in its coverage of a series that’d become synonymous with the genre.
On the subject of Haim Saban's onetime production studio and localizations, I don't find them appealing in retrospect, and today, I make an effort to avoid his editions, if and when I watch anime. One of the most annoying things about some early examples of localization dubbing is that the USA producers would attach all these ridiculous bells and whistles like third person narrators and other sound effects that might not appear in the original edition, and of course, there's the little matter of removing all that's Japanese about certain dubbed productions, which strongly suggested at the time the USA marketers didn't consider Japanese culture even remotely compatible with US culture. Japan does have its flaws, and there's examples where I came away feeling angry, but there are still plenty of positives you can find by distinguishing. I've got a feeling that, if a country like Bulgaria had even half the industry Japan does, the USA's distribution specialists would still do everything they could to drastically alter even cartoons from Bulgaria so they'd be all but unrecognizable in US localization, with no cultural aspects emphasized, if at all. Though I do wonder why a leftist like Hayao Miyazaki's the one who got to determine and champion his visions, while most other animators didn't.

Animerica may be long gone, but I'm sure it had advantages in print that online sites don't always have, with the main one being that you can sit down on a couch and relax, reading various news articles and interviews that gave insight into how the anime industry was doing at the time. But, modern web technology clearly won out, and now, not many specialty magazines exist in print for the subjects. Though arguably, if we bring up Wizard, they probably did more harm than good to comics in their 2 decade print journey based on the favoratist approach they had, laced with crude humor at times, yet if they were still around today, they'd doubtless go "woke". Perhaps even Animerica would do the same? They wouldn't do anime/manga any favors if they did.

Labels: , , , , , ,

Tuesday, September 29, 2026

For National Comic Book Day, more news about speculators came up

Here's some recent UPI coverage of National Comic Book Day, which tells how, wouldn't you know it, there was quite a bit of auction-style news brought up as they discuss 5 times comicdom appeared in "odd news". First:
September 25 is National Comic Book Day, celebrating the heroes, villains and stories that have filled comic book pages for generations. UPI is marking the occasion with a look back at five times superheroes -- and their fans, collectibles and real-life counterparts -- made their way into Odd News.
You know, it's very ill-advised to make it sound like the villains are something to celebrate, yet that's what they're certainly risking here, and it's quite the dismay indeed. And then, there's the sugarcoating of speculation:
Also in July, the piece of comic book art that first introduced readers to the Marvel Comics hero Iron Man sold for a record-breaking $3,875,000.

Heritage Auctions announced the sale of the original Don Heck artwork from page 1 of Marvel's Tales of Suspense No. 39 from March 1963.

The final price set a new world record for the highest price paid for a piece of original comic art. The previous record of $3,360,000 was set by a piece of Mike Zeck art from 1984's Marvel Super-Heroes Secret Wars No. 8. The artwork, which depicts the first appearance of Spider-Man's black costume, was sold in January 2022.
Again, why must we hear about how much it sold, and not say, what the best stories throughout the ages are? And just a single page too. This is getting ridiculous, and no clue whether the audience for comicdom overall has grown as a result. Then comes the following about Wonder Woman:
A Georgia woman paid tribute to her favorite superhero by amassing the world's largest collection of Wonder Woman memorabilia: 1,581 items.

Guinness World Records announced in June that Cedartown resident Aleshia Wiley's collection of memorabilia, including comic books, Funko Pop figurines, action figures, specialty toys and branded merchandise, officially took the title.

Wiley said she likes that Wonder Woman stands for female empowerment.

"Wonder Woman is a beacon of hope for girls and women everywhere, and a reminder that we need to support one another more,"
she said. "She shows that true strength comes from within and together we have the strength of the Amazons. Over the years, her character has evolved alongside new generations, but one thing has always stayed the same: women can do anything, and together we are unstoppable!"
Now this beggars some challenging questions: does WW still stand for anything positive regarding women? It's been far from the case for years, and the stories haven't been entertaining in a quarter century, with Greg Rucka making it worse when he was writer for at least 3 years. Some recent problems and incidents explain why whatever "female empowerment" is supposed to mean now stand as a joke, and make clear women never really had the backing they needed. Certainly not from leftists. All that aside, can women in real life do virtually anything? Are they "unstoppable"? Sadly, reality says otherwise. And then, more items involving villainy come up on UPI's list:
Also in 2025, a 22-year-old comic book fan from Indiana earned a Guinness World Record for her collection of 2,318 items related to Batman villain the Joker.

Bloomington resident Megan Pierce said she started collecting in middle school, and soon she had amassed items ranging from action figures and comic books to Joker rollerblades, a skateboard and milk caps from 1966. [...]

She said her hobby has allowed her to make connections with Joker fandom figures including actor Mark Hamill, who voiced the character in several animated and video game projects, as well as other collectors.
They were manufacturing merchandise for the Clown Prince of Crime that far back as 60-plus years? Even if that was before the darker angle of Batman was restored in the comics proper, to emphasize a villain who was often written as a murderous man is disturbing. And what's so great about veteran actor Hamill anyway? It's long turned out he's one of the most disturbingly leftist activists around, and I don't want to admire somebody who seems to consider a villain the most ideal role to play. Certainly not a supervillain as nasty as the Joker's often been characterized. Why, even a villain with a seemingly honorable persona as Doctor Doom's been written with is a character to give pause about, mainly because even Doom's been written as a nasty monster too decades before.

If that's the kind of material UPI thinks is a big deal for NCBD, something is terribly wrong here alright.

Labels: , , , , , , , , , , ,

Monday, September 28, 2026

Writer offering free CGC variants at next month's NYCC

In this fluff-coated Variety interview, a writer named Matt Dinniman, author of Dungeon Crawler Carl, is said to be offering free graded variant covers of his comic that's based on a novel:
Attention, Crawlers! Collectibles grading company CGC is teaming up with “Dungeon Crawler Carl” author Matt Dinniman for the release of a free exclusive variant cover of his comic book series at New York Comic Con next month.

From Oct. 8-11, CGC will offer a limited-edition “Dungeon Crawler Carl” #0 variant featuring newly commissioned artwork by “The Mask” and “Aliens” artist Doug Mahnke at its NYCC booth, where Dinniman and Mahnke are both set to make signing appearances.
Even if this is a free sample they're offering, what's troubling is that it appears to be "slabbed", and suggests they're experimenting with a new gimmick for catering to the speculator market, using something not unlike a freebie from FCBD events.
Adapted from Dinniman’s bestselling litRPG novel series of the same name and published as a webcomic and in print through Vault Comics, the “Dungeon Crawler Carl” comic book is a postapocalyptic story that follows the titular Carl and his ex-girlfriend’s cat, Princess Donut, as they’re thrust into a deadly game-show-style dungeon where survival depends on wit, grit and leveling up fast.

“Comics are still new to me, and it’s surreal to see all these awesome artists coming together to make badass art in the ‘DCC’ universe,” Dinniman said. “Doug’s cover stands out, and I’m forever grateful an artist like that wants to work on something I created.”

CGC and JSA return to NYCC this year as the convention’s official grading and authentication services. Per CGC, fans submitting eligible collectibles to CGC for grading at the brand’s NYCC booth (CGC Booth #2805, CGC Signature Series & JSA Booth #HB906) will be able to receive the exclusive “Carl” variant for free, limited to one per person while supplies last.

“We’re giving this variant away because we want the fans who’ve followed Dungeon Crawler Carl from the beginning to be the ones who get it first,” CGC’s vice president of comic book grading, Shawn Caffrey, said. “That’s always been the idea behind our program — put incredible art directly into collectors’ hands, free, and let them be part of the moment a series like this breaks wide open.”
But why a variant rather than the story itself? Something's very awry here, and while artwork obviously is a vital part of the process, that doesn't mean they should be turning it out at the expense of the story and entertainment value, and if they're giving away the variant issues in slabbing cases, that certainly makes the whole move look ridiculous. Also note how the author of the original novel, Dinniman, is just getting into the business, and it only suggests even more than he lacks confidence in actually selling the adaptation as much as the original formats. As a result, this news only insults the intellect, because it's not clear if merit is actually the name of the game here.

So of course, you have to wonder if some novelists really are getting into comicdom because they consider it a legitimate medium for their creations. Mr. Dinniman's not off to a good start in proving he sees it that way.

Variety also asked:
What was the process like working with Matt Dinniman on the art? Fans know these characters so well already that remaining text accurate while also having artistic license could be difficult.

Doug approached the cover with a real respect for Matt’s world — the characters, the tone and all of those details “Dungeon Crawler Carl” fans know so well. That gave him the foundation to bring his own distinctive artistic style to the cover while still making it feel unmistakably DCC. David Baron’s colors really bring the finished piece to life, and we think fans are going to love what they created together.

“Dungeon Crawler Carl” #0 has already been released, but this will be the first opportunity for fans to get a Doug Mahnke “DCC” variant. That makes being able to debut it at New York Comic Con especially exciting.
But it still sounds like a cross between speculator collecting and FCBD distribution, instead of asking the audience to buy the whole comic proper. I'm sorry, but they're still failing to convince they're doing this because they believe the medium's a worthy venture.

Labels: , , , , ,

Wednesday, September 09, 2026

A decade after Lara Croft was dumbed down for woke's sake, Tomb Raider's programmers still only care about just that

As somebody who's admired the original Tomb Raider series of computer games with Lara Croft, I've been as disappointed as the next person that modern programmers in charge of the franchise repeatedly only show interest in watering down her sexuality, and as the following news from the Straits Times reveals, they still go to all that trouble just to make a point about something that affected some, if not all, of the comics adapted from the game:
Lara may have beaten a path for more female heroines and encouraged young women around the world to pick up a controller, but in the early days, the publicity for the game leaned heavily on her shapeliness.

With the market for video games now expanded well beyond the stereotype of adolescent boys, the team behind the new game says this time they are focusing on Lara as a strong character.

“The way we’re rebuilding Lara, we’re trying to respect the fact that she’s female and we’re just trying to make her powerful, not as an object of sexual attraction,” said the game’s art director Arek Tomaszewski.

Eight years after the last instalment Shadow Of The Tomb Raider and ahead of an all-new entry planned for 2028, Tomb Raider: Legacy Of Atlantis aims to revisit the original adventure “through a modern lens”, Siqueira said.
I've heard that ambiguous narrative about "strong character" before tons of times, and all the game designer is doing is insulting the whole premise of Wonder Woman, to name but one most prominent example from comicdom. It reminds me that a decade back, Gal Gadot told how she encountered people online who claimed WW "can't be intelligent because she's attractive". And I guess she can't be strong for the same reasons? The directors of this new entry in the Tomb Raider series certainly seem to think so, even though, from the pictorial samples I've seen, ironically or not, Lara's actually wearing a shirt with cleavage (something I don't think she wore in the early games), yet her bosom doesn't look that big in most of the photos, so obviously, they've still got very icy cold feet about such petty issues. And that doesn't improve perceptions of the newer video games at all. Must I also point out that, even in the early years of Tomb Raider, there were women who played and practically designed it too, without issue?

So it's utterly disrespectful for modern video game developers to lecture the audience about what the franchise should be. As though it weren't bad enough even the animated cartoons have suffered repellent PC in recent years to boot. I think it'd be best for the franchise to cease as video games, or be sold off, because repetitively producing them according to PC dictates has not improved their reputation, and it's insulting to the intellect to make it sound like boys don't deserve a lady to love. Also, are we to assume the developers have no creative freedom, let alone courage? Well, that's another something you could glean from such a pretentious article. I think it's best to continue saving money on new game purchases if they insist on insulting players' intellect.

Labels: , , , , , , ,

Wednesday, September 02, 2026

Jewish entrepreneurs of the past helped build up toy merchandise as much as comics

The Jewish Telegraphic Agency wrote about how Jewish industrialists played as much a part in building up the toy industry as the comics industry:
But even if my family didn’t spend Saturdays in shul, kids’ television immersed me in an unspoken Jewish culture, as Michael Kimmel explains in his new book “Playmakers: The Jewish Entrepreneurs Who Created the Toy Industry in America.”

It’s a study of the mostly first-generation American Jews who led the toy industry in the 20th century, as well as the Jewish child psychologists, children’s book authors and comic book creators who, he asserts convincingly, invented the American idea of childhood.

“They created the childhood that they themselves never had,”
Kimmel told me in a recent public conversation, part of “250 Years of American Jewish Life in America,” an online project of the Weitzman National Museum of American Jewish History and 70 Faces Media, JTA’s parent company.

The founders of iconic brands such as Ideal, Mattel, Marx, Hasbro, Kenner, Wham-O and Madame Alexander dolls shared roots in Yiddish-speaking Europe, and childhoods as the sons and daughters of immigrants.

“They were born in poverty on the Lower East Side, and you have all these stories of the scraps that they picked up off the street that they made into things,” said Kimmel. “They had these ideas that children were basically curious and creative, and that they should be nurtured.”

And commodified. Shut out of establishment industries and professions, Jewish entrepreneurs thrived in niches of their own making, capitalizing on and helping propel the consumer culture that exploded after World War I. German Jews ran some of the largest department stores, including Macy’s, Abraham & Straus and Gimbels, and Eastern European newcomers became the manufacturers, distributors and sales force that stocked their shelves with dolls, games, and gadgets.

The list of classic toys and Jews who developed them is almost comically long: Barbie (Ruth Handler), Lionel trains (Lionel Cowan), Mr. Potato Head (George Lerner), Yakity-Yak chattering teeth (Eddy Goldfarb), the pogo stick (George Hansburg), the Hula Hoop (Arthur Melin and Richard Knerr), G.I. Joe (Larry Reiner) and Play-Doh and the Easy-Bake Oven (the Steiner brothers: Albert, Philip and Joseph).
Since they cite Barbie toys, it's a shame a certain filmmaker named Greta Gerwig chose to humiliate them for the sake of a woke agenda attacking the "patriarchy". And it's also a shame the GI Joe toys have similarly suffered in live action filmmaking. I sadly suspect the history book in focus doesn't dwell on any of that, even though that could also provide something to learn from. The comics industry's also cited here, along with children's books, but there's one name in the latter part that's decidedly an embarrassment to include:
The Jewish entrepreneurs not only benefited from such views of childhood, but understood how to turn them into a business model. They were also pushed toward these new industries by a less uplifting force: antisemitism.

Kimmel said that many comic-book artists originally wanted to work in advertising, but advertising agencies in the 1930s and ’40s were notoriously hostile to Jews. Like toymaking, comic books became a Jewish industry. Underpaid Jewish artists and writers — including Jack Kirby, Jerry Siegel, Joe Shuster, Will Eisner, Stan Lee and Lily Renée — dreamed up Superman, Betty Boop, the Spirit, Green Lantern, Aquaman, Spider-Man and The Thing, among dozens of others, often giving these superheroes and comic characters coded or actual Jewish backstories.

The same pattern appears in children’s literature. Kimmel counts 42 titles on the New York Public Library’s list of the 100 most important children’s books of the 20th century that were written by first-generation Jews, including Sydney Taylor, Maurice Sendak, Jack Ezra Keats, Jules Feiffer, Esphyr Slobodkina and Norman Juster.
While it's great the writer reminds us about the comics side of the Jewish industrialists, it's a shame he had to bring up a figure like Sendak, whose children's books, IMO, were tasteless, and worse was his politics. The article even cites the Fat Albert cartoon based on the disgraced Bill Cosby's comedy sketches, and even Lil' Abner cartoonist Al Capp, who regrettably turned out to be a pervert, and I honestly don't think it's such a good idea to provide such figures with citation, even if it doesn't make sense to erase them from history altogether. It only undermines the impact of the article, and if the book by Kimmel brings them up, that can be problematic. At least Capp is long gone, which makes it easier to read his work for anybody who cares.

Kimmel's book also makes space for a certain children's TV program on PBS:
Kimmel ends his book with “Sesame Street,” which he sees as a kind of culmination. The groundbreaking children’s show was developed by Joan Ganz Cooney, whose father was Jewish, with the assistance of Gerald Lesser, a developmental psychologist born to Jewish immigrant parents. The show was in some ways an antidote to the world of Saturday morning cartoons. It prepared pre-schoolers for success in kindergarten with the addictive, engaging style of commercial television. And instead of advertisements for toys, its “commercials” offered lessons in letters, shapes, counting, social skills and concepts such as “near” and “far.”
There was a time when Sesame Street, famous as it is for its use of the Muppets, was a great item for children to view and learn from. But that too has been largely ruined in the past decade by wokeness, which would make it another Jewish creation along with mainstream comics that's been destroyed for the sake of leftist agendas. And nobody in the modern Jewish-American community seems to have any issue with the creations of their past brethren being appropriated for the sake of repugnant political agendas and other ideologies.

Kimmel's book may be quite interesting from a historical perspective, but I have a sad feeling it may not build on objectivity from a modern one. And that's decidedly a problem. How are we to fix modern errors if nobody's willing to acknowledge what went wrong since the turn of the century, and nobody in the Jewish community cares what happened?

Labels: , , , , , , ,

Tuesday, September 01, 2026

NPR wants to blame tariffs for hindering specialty store in Ohio

NPR wrote about Alter Ego Comics in Lima, Ohio that's reportedly had problems with tariffs the Trump administration set in place for Canada, as a result of all the trouble the latter's government caused:
But these days, the reality of tariffs has encroached into that escape that Bowker seeks to offer.

"It's become a challenge to try and remain stoic and focus on the four walls of my shop when it seems like the world is on fire," he says.

For nearly a year and a half, small business owners like Bowker have dealt with both the financial cost and uncertainty caused by tariffs.

And now, Bowker is also dealing with how to seek tariff refunds after some of the import taxes he paid were struck down by the Supreme Court earlier this year – and facing the prospect that an escalating trade war with Canada could soon drag him into another tariff storm.

"It unfortunately could be a major issue to an industry that has really been firing on almost all cylinders for the last couple of years," Bowker said.

It's an illustration of how tariff walls around countries continue to put pressure on main street American businesses more than a year after President Trump first unveiled them in a White House ceremony.
Has the comics medium really been on "all cylinders" in the past few years? Not via the majors, that's for sure. And if regular bookstores know how to handle these things, I don't understand how managers of specialty stores don't. Also, look what the store in focus is relying upon:
For Bowker, those initial "Liberation Day" tariffs meant paying more for the action figures that drive about 70% of his revenue. Think highly detailed foot-tall statues of Wolverine or Spider-Man made in China. At one point, Chinese goods were tariffed at 145%, though they've since fluctuated lower.

Since "Liberation Day," Bowker has paid his supplier more than $16,000 in tariffs. For a while he passed some of that along to his customers as a 3% tariff fee. Recently though, Bowker decided to get rid of the fee and just eat that extra cost himself because it was costing him business.

"The reality is our action figure business was down 50% last year,"
Bowker said. "And I have a feeling a lot of that had to do with tariffs."
Tariffs or none, I find it annoying how statues are emphasized here, when the story merit of the original comics are what should matter. Yet it's excruciatingly obvious NPR has no interest in such challenging issues. Wow, this is what the specialty store's business depends upon by and large? That's got to be telling, right down to how the action figures and statues are made in a communist-run country.
Today there are still other tariffs raising the cost of his action figures. And there's another possible tariff threat down the line – the growing trade war between the U.S. and Canada. Comics – including the ones Bowker sells – are primarily imported from Canada.

They are not included in this round of tariffs, but that could change if the trade war keeps escalating.
But nobody argues that perhaps comics should see more printing in the USA proper, huh? Canada isn't doing a favor by refusing to cooperate with Trump on business and trade issues, and he's encouraging Canadian businesses to move their operations to the USA. Maybe that's just what they should do, if Trump's willing to offer special benefits and bonuses. But that's not a concern to NPR, in all their biases.
At least Bowker is seeing a break from the tariff storm. Despite all these headwinds, Bowker says business this year is up. There's a comic book renaissance right now boosting his sales, driven by popular titles like Absolute Batman.

But while many customers are still buying, others are tightening their budget because of rising prices, caused in part by tariffs.
And no discussion of the $5-plus cover prices for the now outmoded pamphlets, right? I wonder how that doesn't matter or concern? It looks like NPR exploited this whole topic just for the sake of a pathetic attack on Trump's tax policies, and naturally, they have no interest in how DC's Absolute line builds on some bad political metaphors as well. So of course, one can only wonder if NPR gave a citation to Absolute Batman based on its political components. Here, they had a chance to shed some light on various independent titles, and what makes them click or not, and instead, we have to hear cliche upon cliche about Absolute Batman, and action figures that're no replacement for the actual comics themselves. This whole report is therefore a joke, and asks no questions helpful to USA business at all. It definitely doesn't offer any valid alternatives for comics.

Labels: , , , ,

Friday, August 28, 2026

Cartoon voice actor Peter Cullen dies at 85

Quad City Times reports the animation voice actor Peter Cullen, most notable for playing the voice of Optimus Prime in the original 1984-87 Transformers series, died at 85 years of age:
Peter Cullen, who gave Optimus Prime his iconic voice in the "Transformers" franchise, has died. He was 85.

Cullen died at his Los Angeles home on Wednesday, his agent, Kevin Motley, confirmed to USA Today.

"Peter Cullen passed away peacefully, surrounded by his loving family – and held in the hearts of his many friends and countless fans worldwide," his family said in a statement. A cause of death has not yet been shared publicly.

Cullen voiced Optimus Prime, leader of the Autobots, in "Transformers," starting with the original animated series in the 1980s and continuing all the way into the modern live-action movies. He brought the character to the big screen in "The Transformers: The Movie," which is celebrating its 40th anniversary this year. The 1986 film famously devastated fans by killing off Optimus Prime, though the character later returned. [...]

In a 2011 interview with USA Today, Cullen revealed how he was inspired by his brother, a former captain in the Marine Corps, when he first auditioned for the role. "One morning when I was on my way to the audition, he asked me where I was going and I told him 'I'm about to audition for a hero and it’s a truck,'" Cullen recalled. "He laughed, and I laughed, too, because I had no idea what I was getting into. He said, 'Peter, don't be a Hollywood hero. Don't be one of those loudmouths yelling and screaming and pretending. Be a real hero and you can be strong enough to be gentle and understanding.' It was the character of a Marine who was talking. His timbre is very similar to mine to begin with, so it was easy to impersonate him, and the tone he gave me to set the audition was perfect." [...]

"I love characters who do good or make people feel good," he said.
I think his inspirations were great. Of course, it's still a shame Hasbro had to spend millions of dollars on a whole cartoon movie in 1986 to make the point of jettisoning Optimus from their toy line, along with several other models, when here, they could've just canceled the models quietly and minimized the damage. They did the right thing to reverse the demise of Optimus, but I can't remember if they ever did the same with Wheeljack and Ironhide, in example.

That said, Cullen had an impressive career in cartoon voice acting, and he'll be missed.

Labels: , ,

Friday, August 21, 2026

Baseball franchises being turned into comics collectibles

From this Major League Baseball announcement, it sounds more like Zero-Zero Entertainment, the publisher of these comics, is interested in catering to the speculator market as much as the mainstream industry itself:
Calling all comic lovers and baseball fanatics: All Baseball Comics is debuting a collection of three officially licensed books to expand your collection.

Centered on the thesis that baseball is “the story of America,” the trio of issues features one spotlight on each of the Yankees, Dodgers and Cubs. They are available for preorder now on baseballcomics.com. Issues are listed at $19.99 apiece for standard printed versions, while a signed variant cover is also available for $49.99.
The history of these teams may be well worth telling, but marketing the comics as collectibles instead of history stories is the grave error made here. And seriously, people have to pay that much for something only 32 pages long? This is only taking advantage of customers for the sake of quick bucks, and does a disservice to the very sport they claim to be honoring.

What's more, if they can't tell a story that's the length of a paperback, which could be 50 or 100 pages, then they've proven they lack the talent and dedication needed to honor the sport of baseball. I'm sorry, but this is nothing more than a foul ball rife with cheating customers. 3 strikes and you're out. Once again, the medium's being exploited for profit instead of talent and dedication, and this only proves the point all the more why comics have to stop relying on the pamphlet model.

Labels: , , , ,

Thursday, August 13, 2026

Marvel crosses its universe with Star Wars, in a special written by filmmaker Kevin Smith

Entertainment Weekly says Marvel's continuing with their pointless distractions, producing a crossover of franchises:
Titled Star Wars/Marvel: Hope Assembles, the five-part limited comic book series will launch in January 2027, Entertainment Weekly can exclusively reveal.

Figures like Chewbacca, Han Solo, Luke Skywalker, and Princess Leia will join Earth-616 — the primary continuity in which most stories of Marvel Comics take place —and mingle with the likes of Captain America, Black Widow, Spider-Man, and the Hulk. Meanwhile, Doctor Doom and the Marvel rogue’s gallery will join the likes of Darth Vader and the Galactic Empire.
But here's the bad part:
Kevin Smith, the actor/director who wrote major runs of Daredevil, Batman, and Green Arrow, writes the new story. David Marquez of Uncanny X-Men and Ultimate Comics: Spider-Man is the artist behind the comic, as seen in EW’s exclusive first look at the cover design.
Wow, what do we need such an overrated filmmaker writing this for? Even if this time, he doesn't suddenly, out of nowhere, take time off from completing the miniseries as he did with the horrible Black Cat miniseries he wrote in the early 2000s, Smith's resume is still just too insufferable to care about 2 ruined franchises crossing over. Another problem is that this perpetuates a serious mistake of the past 3 decades: hiring "celebrity" writers like filmmakers and novelists to script a comic book, yet not basing the employment on merit any more than talent and comprehension of the creations the writers are assigned to script.

Let's also not forget Smith once turned out a woke continuation of the Masters of the Universe cartoon, broadcast on Netflix, no less. That's all you need to know he could always render the Marvel/Star Wars crossover in similar ways. So again, what's the use of even advertising what's bound to be a time-waster?

Labels: , , , , , ,

Tuesday, August 11, 2026

Spider-Man being exploited for tennis-based collectible covers

US Open's announcing that Marvel's made another deal with the tennis movement for another sports-based story involving one of Marvel's most famous characters, and the special they're producing appears to be another publicity stunt for collectibility's sake, even if it's allegedly for free:
The US Open and Marvel are continuing their groundbreaking collaboration for a third consecutive year with a new and original Spider-Man comic book that champions the theme of the 2026 US Open, “Celebrating Our New York Story.” More than 40,000 print copies of the comic book will be given out to fans for free throughout US Open Fan Week at the USTA Billie Jean King National Tennis Center, with a limited-edition run of rare, collectible covers featuring one of New York City’s five boroughs given out in a surprise bag to the first 1,000 fans each day August 24-28.

The unique comic follows Spider-Man as he chases and battles supervillain Scorpion across all five boroughs en route to the US Open, visiting iconic landmarks and encountering quintessential New York experiences along the way. All 40,000-plus print copies of the book will be given out on a first-come, first-serve basis for free during US Open Fan Week to those fans who scan their Fan Access Pass at the giveaway tent inside the main entrance.

Rare collectible covers featuring Spider-Man in one of the five boroughs – the Bronx, Brooklyn, Manhattan, Queens and Staten Island – are limited to 1,000 copies each and will be given away at random in a blind bag to the first 1,000 fans on-site who pick up their comic book Monday, August 24, through Friday, August 28.
And that's all you need to know this is just another farce that doesn't even seem to have been printed in high numbers, undoubtably as an attempt to get new readers for their output with no emphasis on merit. What are the chances Mary Jane Watson won't figure prominently in this stunt either? Also note that it sounds like they're relying upon the "blind bag" tactic previously employed by Image. Regardless of whether these specials are free, what they're doing still reeks of pandering to the speculator market, and that's one more reason why this is another unappealing example of how Marvel's going about business today.

Labels: , , , , , ,

Monday, August 10, 2026

Postal video game being adapted to a comic

Go Nintendo reports one of the most violent video games ever produced is being adapted, sadly enough, to the comics panels:
Running With Scissors, creators of the (in)famous POSTAL series, in partnership with the renowned artists at Roditeli Productions, release an official digital preview for the first-ever POSTAL comic book series, giving fans a 19-page preview of the diabolical action arriving in late 2026.

With tens of millions of copies sold across the POSTAL game franchise, the greater POSTAL universe has expanded through sequels, spin-off games, a documentary film, and a movie. Now, the POSTAL Dude will make his comics debut in a series produced/co-written by Kevin Roditeli (SWAT Kats, X‑O Manowar, Bad Omens: Concrete Jungle) and co-written by Rob Cannon (Freak Snow, Anime Animay).

The POSTAL Dude makes his way through what appears to be a normal Monday until his fragile peace of mind is shattered once again – this time by an ad for a sinister dating app that sends him into a spiral of conspiracy-fueled madness.
I looked at several pages from the preview, and what a surprise, it does feature bloody acts of violence not all that different from what the game could feature. And the publishers of this tommyrot actually believe this is normal and acceptable?

On top of that, must virtually every video game of this sort be adapted to the comics medium? Of course not. Yet these wastes of trees keep getting made, regardless of how many people even buy them to begin with. I wish more people would wake up and stop plunking their money into even the video game itself, because this is getting very irritating already if and whenever anybody just buys these comics unquestioned, as though it literally must be done. Let's be clear. Nobody has to buy these kind of comic adaptations at all, and a game as jarring as Postal shouldn't have to matter to anybody.

Labels: , , , , , , , ,

Thursday, August 06, 2026

Paul Newman's last live action movie was based on a GN

Men's Journal spoke about one of the late actor Paul Newman's last movies, Road to Perdition, based on a GN by Max Allan Collins, and also a cartoon he worked on:
Newman’s role as John Rooney marked his final live-action feature film. The Hollywood icon voiced Doc Hudson in Pixar’s animated film Cars in 2006 before passing away in 2008 at the age of 83.

Collider highlighted Newman’s work alongside the rest of the cast as a major reason the film still holds up. [...]

Decades later, Road to Perdition remains a quiet high point in several careers. For Newman, it closed out a lifetime of work with one final, memorable big screen performance.
Good for him. And that's great to know he provided voice acting for a cartoon as well. I'd seen several movies he made decades before, and Newman was a very admirable performer, a lot more talented than some of today's Hollywood actors. If only they'd learn from him.

Labels: , , ,

Thursday, July 30, 2026

French cartoon film adapted from Legendaires broadcast on Canal Plus

Sortir a Paris announced an animated film based on a comic called The Legends is airing on Canal Plus:
The Legends, the animated film adapted from Patrick Sobral’s comic, is airing on Canal+ on Friday, July 31, 2026 at 9:06 PM. Directed by Guillaume Ivernel, the feature marks the first time the adventures of Danaël, Jadina, Gryf, Shimy and Razzia leap from page to the big screen in the magical world of Alysia.

Released in French cinemas on January 28, 2026, the film draws on the Delcourt-published saga, a touchstone of contemporary French children's comics. Now airing on television, it invites families to experience this adventure — a blend of magic, humor, and action — designed for viewers aged 6 and up.

The Légendaires used to be the planet’s greatest protectors. But a curse left them trapped in the bodies of ten-year-olds, just like everyone on Alysia. Stripped of their adult forms, Danaël, Jadina, Gryf, Shimy and Razzia must join forces to confront the sorcerer Darkhell and free their world from this eternal childhood.

The story keeps the core ingredients that made the comic a hit: a team of heroes with very different personalities, an accessible fantasy world, spectacular battles, and humor born from tensions within the group. The characters’ transformation into children also fuels a narrative about trust, friendship, and the need to cooperate despite their disagreements.
That certainly sounds a lot more faithful to its source material than some mainstream USA comics adaptations can be. And it's hopefully a lot more respectable to what's in good taste for children than what comes out of Hollywood these days too. Maybe best of all though, is that it's not airing on a bad network like Netflix happens to be. Broadcasting it there would only be bad news. It's better than the cartoon remain on French channels like Canal.

Labels: , , , , ,

Wednesday, July 29, 2026

Artist who worked on TMNT charged with assault on reporter in Maine

Maine Wire reported that one of their staff was assaulted at an anti-ICE protest by somebody who turned out to be an artist who worked on recent Ninja Turtles comics, an artist by the name of Bob Tkacik:
A Maine comic book artist is facing a criminal assault charge stemming from the alleged attack on a Maine Wire reporter covering an anti-ICE protest in Biddeford earlier this month.

Bob Tkacik, a freelance comic book artist known for his work on the Teenage Mutant Ninja Turtles franchise, has been charged with assault in connection with the July 13 incident involving Maine Wire reporter Jon Fetherston. The case is expected to be heard in Biddeford District Court unless it is resolved beforehand through the York County District Attorney’s Office.

According to the U.S. Press Freedom Tracker, Fetherston was covering an anti-ICE demonstration in downtown Biddeford when he was allegedly struck with a skateboard, shoved, spat on, and repeatedly harassed while livestreaming from the scene. The attack reportedly knocked his cellphone to the ground and interrupted his live coverage. The incident has since been cataloged by the Tracker as an assault on a journalist and damage to journalistic equipment.

The alleged assault quickly drew national and international attention. The incident was covered by Fox News and Newsmax, while Britain’s Daily Express also reported on the attack during Fetherston’s live television coverage, bringing broader attention to concerns over the safety of journalists covering politically charged demonstrations.

The Maine Press Association also condemned the violence, issuing a public statement denouncing attacks on working journalists and reaffirming that reporters must be able to cover news events without fear of intimidation or physical assault. The organization called violence against members of the press unacceptable and urged respect for the First Amendment and the role of journalists in a free society.
It was bad enough when a would-be historian who'd written about the Ninja Turtles committed a criminal offense several weeks ago. Now, an artist who worked on the comics themselves has also tarnished its legacy with an offense of his own. What makes this additionally disturbing is that the same victim had also been threatened by a mosque attendee in the state, and other attendees were also hostile to him. I don't know if he's a right-leaning journalist, but his chilling experiences certainly make clear something's horribly wrong over there. Including how Tkacik's given clues as to what he thinks of law enforcement. Based on which, you could wonder why he even drew Ninja Turtles to begin with.

I looked around to see if there were any past articles about Tkacik, and found this interview on Capes and Tights from 2023, where it says that:
While you have other professional work, some people know you for your ability to draw turtles. Is this something that your enjoy being connected to and what is the best part of being so connected to the turtles community?

To be perfectly honest, it is an honor to be known for this. I think the TMNT community is full of incredible storytellers, artists and enthusiasts, and I can genuinely say, for everyone I’ve met through this connection, I am immensely grateful. I’ve made a lot of very good friends through this work, and I couldn’t be happier.
Is it an honor for him to now be known for breaking the law, and assaulting a news reporter without provocation? The interview says Tkacik published an indie comic of his own, and it'd be strongly advised not to buy it now after what he did, delivering the industry another embarrassing moment. We must hope this terrible incident brings his career to an end, and that the Ninja Turtles franchise holders will no longer allow his employment after what he did. This is exactly why more serious demands must be made by businesses in comicdom for creators to uphold the law, and avoid politicized issues like these. Comic book publishing cannot afford this kind of negative publicity anymore. Would this have occurred if Peter Laird and Kevin Eastman were still in charge of their creations? I don't know, but perhaps this sad case could suggest why some franchise creators just shouldn't sell off the rights to their products.

Labels: , , , , ,

Tuesday, July 28, 2026

Where the mid-90s adaptation of Tank Girl stands today

A writer at Men's Journal talks about the 1995 film adaptation of the British comic called Tank Girl, which was not a success, but is apparently the kind of movie that's since found a "cult following", as could probably be expected of some films of the times:
Arriving decades before the box office successes of Wonder Woman (2017) and Captain Marvel (2019), Tank Girl (1995) was a pioneer of the female-led comic book film, or pushed back their popularity for another 20 years — depending on who you asked.
There's just one thing not brought up - despite the huge box office gross 7 years ago, the Capt. Marvel movie is not considered an artistic success, and the sequel certainly buried any further chances for additional sequels for now.
Tank Girl was based on the British comic book series and strips of the same name by artists Alan Martin and Jamie Hewlett — the latter of whom would go on to further global prominence as the visual co-creator of the virtual band Gorillaz — first published in 1988. Set in a post-apocalyptic Australia, the series is led by the titular character (real name Rebecca Buck), who, along with mutant Kangaroo boyfriend Booga, navigates the lawless outback in a series of misadventures in an abandoned military tank.

[...] With predominantly non-Australian accents and actors, alongside the rejection of the dry British humor of the comic and its overt violence and sexuality, the Tank Girl film was a far cry from what the fans of the comic book expected. With abysmal critical reviews and a revenue of $6 million against a $25 million budget, the movie venture was largely considered a total failure, particularly by Hewlett and Martin.

Hewlett, who was just 22 years old when MGM studios first approached him about a film adaptation, reflected in 2006: “The script was lousy – me and Alan Martin kept rewriting it and putting Grange Hill jokes and Benny Hill jokes in, and they obviously weren’t getting it. They forgot to film about ten major scenes so we had to animate them … it was a horrible experience.

In a 2017 interview with Vice, Hewlett elaborated, “They played that game of looking for things that are cool, buying those things and then turning them into something else.”

“Which is what Hollywood does. If they were to stick to the actual storyline of the original idea of Tank Girl, then you’d probably have an X-rated movie on your hands, and what they want is a family movie they can open and have a big box office weekend with,” he continued. “They take out all the essence – all the good ingredients – and then turn it into something else.”
There have been R-rated adaptations of several comics over the years, and IIRC, the 1998 Blade movie may have been a rare example to date for a Marvel adaptation. So, while the statements given by the comic's creators may be a bit naive, the fact is that given the chance, Hollywood will dumb down these adaptations considerably, or just plain make a shoddy film. It reminds me that a few years before the Tank Girl film was produced, there was an adaptation of Sara Paretsky's V.I. Warshawski novels starring Kathleen Turner that was similarly catastrophous, and stuff like that makes me wonder if some Hollywood studios have so much money, they're not against injuring the popularity of the source material with an awful film. Undoubtably, there are plenty of abortive adaptations whose producing studios have only so much contempt for the zygotes and creators, they're willing to damage the original product's potential. With some early female-led adaptations being the biggest victims of a Hollywood studio's refusal to comprehend what made the source material work in the first place. Just this year of course, we saw how well the new Supergirl adaptation worked out. And that was based on a story written by a very bad writer, by contrast.

It would be far better if some creators would prove they can resist the temptation to have a film adapted to live action, and depending on the situation, even to animation. After all, there's still plenty of examples today where a notable creation can be watered down very badly in Hollywood, and it's gotten considerably worse in an era where stuff like that is described as "woke". So maybe the time's come for comics creators to start reevaluating whether it's even a good idea to begin with, to have their properties adapted to the silver screen. If there's a chance a bad adaptation could send the comic into obscurity, that's why it's just not worth it to approve an adaptation. That said, it's interesting how it's become another film to find a cult following in the 30 years since it was made.

Labels: , , ,

Friday, July 24, 2026

A new franchise titled "New-Gen"

Variety announced there's a new comic being turned into a multimedia franchise called "New-Gen", which is reportedly distributed by Marvel:
New-Gen Universe, Inc. is launching its first consumer products initiative at San Diego Comic-Con, debuting an exclusive collector’s trading card set made with Cryptozoic Entertainment to celebrate its Marvel-distributed comic series.

Just 300 convention exclusive boxes exist worldwide for the July 23–26 event, making this among the rarest “New-Gen” collectibles released to date. Designed solely for the convention, the set also builds momentum for the upcoming 3D CGI animated series “New-Gen Nanobot Heroes.”

In the comic, twin brothers Sean and Chris learn their bodies have been enhanced by nanotechnology, thrusting them into a fight against the villain Deadalus within a futuristic world where nature and technology exist side by side.

“New-Gen” was created by J.D. Matonti, Julia Coppola and Chris Matonti and has grown from its Marvel-distributed comic book origins into a transmedia franchise spanning publishing, animation and consumer products. The Comic-Con cards give fans a tangible link between the source comics and the animated series still to come.
While I think it's great somebody wants to create their own franchise, and turn it into animation to boot, why must they rely on a publisher as unreliable as Marvel's become for distribution? They're being very foolish there. I wish the creators good luck in selling New-Gen, but would appreciate it much more if they found a different distributor instead. And perhaps if they focused foremost on the comics writing/illustrating, and not get carried away by turning everything into a whole franchise relying on toy merchandise, because that hasn't done many favors for comicdom in the end.

Labels: , , , ,

Tuesday, July 21, 2026

An Indian comic building on imagery from a film

The Times of India announced the production of a concept art comic based on a film titled Ramayana:
Team 'Ramayana' has fans counting down the days to their big trailer launch this week. While kicking off the countdown to July 24 when the official trailer will debut online, fans have been busy turning the film's concept art into impressive first looks.

Following the grand event in New Delhi on Saturday, the makers unveiled a special comic book that offers an in-depth look at the mythology-inspired world of the film. The illustrated book showcases detailed concept art for key characters, kingdoms and locations, giving fans a closer look at the ambitious adaptation. Soon after images from the comic surfaced online, social media users began transforming the illustrations into real-life depictions using AI image-generation tools. [...]

The comic, unveiled during the film's promotional event also offers readers a detailed introduction to the kingdoms of Ayodhya, Mithila and Lanka, while also revealing character illustrations accompanied by brief biographies and mythological backgrounds.
If you think there's a good side to AI, then moviegoers having fun producing AI-generated imagery based on the comic panels that could resemble real life is indeed a better example of how to make use of the concept that's been gaining traction in the past 5 years or so. And a comic emphasizing concept art for the movie is certainly a great idea too.

Labels: , ,

Thursday, July 02, 2026

A convention built on GI Joe in Augusta, Georgia

Fox54-WFXG gives a report about a comics convention in Augusta, Georgia built primarily on GI Joe fandom:
One of the biggest comic book conventions in the country came to Augusta this past weekend.

Joefest came back to Augusta for the ninth consecutive year. The convention is one of the biggest G.I. Joe conventions in the world and included a number of collector’s items, celebrity voice actors and comic book artists.

“This is my second year here, and we're having a blast with it,” vendor Jeff Mercado said. “I’m a big G.I. Joe fan anyway, so it made it easy to come. I have my own collection, so finding rare pieces that I want for my own collection, selling off some of my older stuff that I had from when I was a child, and then, I started getting into a lot of the other things. I try to just hit all the markets, you know, what everybody's into collecting, so I have a wide variety of stuff that we like to sell.”
Having a convention built on the Joes is great. But the trouble is, this is the kind of convention where collectibles are sold at huge prices:
The event included over 200 vendors serving over 15,000 people over three days. Vendor Jeff Mercado says that the collector’s items at the convention are worth thousands of dollars.

“I mean, we've got stuff here that's five bucks, 10 bucks, all the way up to a couple $1000 for a piece,” Mercado said. “I got some airplanes that go for 2,000 bucks. We got some tanks in here that range in the 100s, 200s. We cover a broad spectrum. There's all different kinds of collectors, so we try to have everything for every price point.”
Oh good grief. This sounds like another convention focused on selling to speculators, and that could even include those who buy toys for archiving in the vault. Indeed, what's the use of having old toys around if they're not going to be donated to museums anny more than old pamphlets are?

I think it's wonderful to establish a convention built around GI Joe as much as various other entertainment franchises. But that doesn't mean the speculator market should be mixed in with it, based on how high some of this stuff can sell, yet it's entirely possible it won't be played with or read, and end up locked in vaults till sold again at auctions. Indeed, toys can wind up being sold on auctions as much as Superman's most expensive back issues. And that makes the whole purpose of the toy industry look like a joke too.

Labels: , , , ,

Saturday, June 27, 2026

John Byrne pens yet another Phoenix-related story

Popverse tells the veteran artist Byrne has put together yet another story building off the Phoenix saga from X-Men, a story that was regurgitated far too many times:
It is a story that has been in the making for over 40 years. After very publicly walking away from Marvel Comics 25 years ago, John Byrne is returning to publish his own version of what happened after his iconic Dark Phoenix Saga. In his version, Jean Grey doesn’t die, and X-Men history takes a very different turn.

X-Men Elsewhen started as a webcomic that John Byrne published on his website starting in 2018, but it is set to get a physical release later this month. That release is remarkable not just because it is John Byrne returning to one of the most iconic storylines in comic book history, but also because Marvel Comics is putting its official stamp on it. They are involved as licensors while Abrams ComicArts is publishing.
The problem is that it's also one of the most way overused story premises and plotlines in publishing history, and I think Claremont himself once recycled elements from it in a Justice League tale he wrote in the 2000s for DC. Why is this such a big deal, and is fandom actually looking forward to this? There's only so many other story ideas from past history that would make great setups for a science-fantasy tale today, and this is what we keep hearing about? Sorry, but this is just insulting to the intellect when they keep regurgitating a storyline that wound up emphasizing mass death and destruction, and while the late editor Jim Shooter may have decided it better to have Jean put to death than be let off the hook for wiping out a whole alien space colony (Jean's fate was retconned 5 years later with an alien lifeform becoming the actual culprit), it doesn't explain why he approved of making Jean the scapegoat who's destined to be turned evil in the first place.

If there's any storyline the medium has to stop relying upon so heavily for a setup, it's the Phoenix Saga. It did no good in the long run for comicdom, and was the kind of tale that should've been left in the past long ago. Why Byrne himself sees this as great is beyond me.

Labels: , , , , , , , , , , ,

Friday, June 26, 2026

Comics and cartoon characters featured in illustrated history about the Declaration of Independence

The Orange County Register interviewed cartoonist R. Sikoryak about a new GN titled Declaration/Emancipation Illustrated, which builds specially on use of comics and cartoon characters for exploration of the famous moment in USA history when independence was set in motion in the 18th century:
As he worked on an adaptation of some of America’s essential documents over the past few years, cartoonist R. Sikoryak says one element of the ongoing American experiment became clear.

[...] His new book, “Declaration / Emancipation Illustrated,” combines the complete texts of the Declaration of Independence, the Emancipation Proclamation, and the Gettysburg Address and illustrates them with characters and scenes from comic books, comic strips and animated films and TV series, including The Simpsons, My Little Pony, Black Panther, Ziggy, the Powerpuff Girls and more.

“People identify with cartoon characters,” says Sikoryak, who skillfully takes on the styles of everything from The Family Circus to Family Guy. “I like that interplay of familiar characters with important texts.”

And sharp-eyed readers will recognize reworkings of iconic comic book panels, including “The New Teen Titans,” “The Invaders” and “The Savage Sword of Conan.”

“I was strictly using American characters, U.S. characters,”
he says about some of the restrictions he gave himself for the artwork. “They’re all characters created by, or who represent America in some way. So that was the rule for the book.”
I would assume it's done under licensed permit, but this is a creative way to make use of other known creations for producing a GN about American history, and a lot more than what you see in the actual mainstream today.
Q. Your book is an illustrated version of the Declaration of Independence, Emancipation Proclamation, and Gettysburg Address. How do you describe this kind of hybrid?

I grew up making comics and reading lots of comics, and I’ve tried to find ways to take my skills and use them in an interesting way. I used to do strictly literary adaptations, where I would take novels, and I would retell them as comics in different styles, kind of like what I’m doing now,

You could call it a graphic novel, you could call it an illustrated book, but basically, I just like taking the history I love from comics and combining it with texts that I think are important or interesting for people to reevaluate in new ways.
It's certainly pleasant news in an era where patriotic values have been largely rejected by mainstream leftists who don't show any appreciation for themes like "truth, justice and the American way" in Superman, for example, and likely don't celebrate American patriotism in Captain America either.
Q. There can be a friction between people who believe that if you love something, you can also have fun with it, versus those who don’t. Is that challenging to navigate?

I have a certain earnest streak to me, and I think that comes through in the work. Certainly, I will throw in some jokes here and there, but for the most part — there’s some editorializing, I suppose, in some of the image choices — but I am really keeping the text there. I’m not commenting in the text. If you just read the text, there’s nothing in the book that isn’t in the original document.

I’m really trying to be faithful to all my sources, whether it’s what Thomas Jefferson wrote or if it’s what Seth MacFarlane drew for “Family Guy,” I’m trying to represent the perspective of both sides — or the many sides.

One of the reasons I wanted to use the different styles is because you can find a page that feels very patriotic, and it feels kind of solemn, and then there’ll be another page that’s maybe a little absurd, or a little funny, or a little ironic, but that’s the tapestry of America. I really wanted people to feel like something in this would represent them.

In the best sense of what I think the country is, it’s all these people coming together — I know some people don’t think that’s what it is — but in my estimation, it’s really about all these people coming together, that’s kind of what the book represents. You could find specific pages that are nothing but solemn, but there is a certain, I hope, thrill, or as you say, friction, in the combination of all these things next to each other.
The question is whether he ultimately respects what the Declaration of Independence was for, which is why we need to hope the part about "reevaluation" only means whether most believe it's acceptable to employ notable creations from past franchises for a new GN about an historical milestone. Same can be said about the view of "both sides" too.

If the finished product respects patriotic and civilized values, that's what'll make this an admirable project. So if Sikoryak is faithful to those beliefs, then he'll have produced something that can be a breath of fresh air in an era where patriotism's sadly been diminished by leftist ideologies, and this needs to be challenged by showing the courage to present patriotism as a positive value again.

Labels: , , , ,

Flag Counter


track people
webpage logs
Flag Counter