More about video games reportedly replacing comic movies
People are getting tired of watching the Avengers. But Hollywood has a backup plan: Video games.Well that doesn't automatically mean video game-based movies are faring any better artistically, and sure didn't when they first turned up 3 decades ago, recalling the live action adaptation of Super Mario Brothers co-starring Bob Hoskins was abortive. The article does allude to the issue of artistic merit but then dampens the impact with a swerve into woke territory:
Seven different major film releases in 2023 were based on video games, including "Grand Turismo" and "Five Nights at Freddy's," according to The Wall Street Journal.
At least 19 television shows based on video games debuted last year as well, according to Ampere Analysis, a London-based markets data firm, and the trend is not slowing down. "Bioshock" and "God of War" are now in the works at Amazon Prime and Netflix, respectively.
[...] Paul Dergarabedian, a senior media analyst at Comscore, a media analytics company, told the Journal that film studios are starting to realize that the "bloom may be off the rose" when it comes to comic book adaptations.
Superhero films made about $1 billion domestically in 2023, which is down 42% from the previous year, Comscore says. Meanwhile, video-game-based movies made $712.2 million, more than double the total from 2022, according to the outlet.
Despite that success, video game studios are exercising caution regarding film and TV adaptations. Gamers are a committed fan base. That presents an opportunity for Hollywood but also a challenge to video game studios, which worry about the threat adaptations introduce to their brands.So if anybody takes issue with the now overpracticed use of "DEI" casting, which doesn't automatically translate into talented writing and acting, that's inherently wrong? I'm sorry, but diversity casting has become so overused for more than a decade now, that it's come at the expense of entertainment value. In the past year or so, the Witcher production was another example of identity politics stuffed into the adaptation at the expense of merit, and actor Henry Cavill quit because he felt the producers didn't care about the source material. Rather, they just cared about using it as a drainpipe for their ideological viewpoints (and if memory serves, the scriptwriter Beau deMayo, recently fired from the X-Men cartoon revival, was involved in that program). Predictably, this doesn't interest Insider in the slightest.
"If they don't like something, they will tell you," Helene Juguet, managing director of Ubisoft Film & Television, told the Journal.
Netflix, for instance, canceled "Resident Evil" after just one season in 2022. Fans of the popular video games series called it "the most boring, pointless garbage" of the year with "nothing in common with its source material," Newsweek reported at the time.
The show's low audience review scores may have come from "racist review bombing," given that Lance Reddick — who is Black — portrayed a character that is normally white in the video games, Forbes reported.
Video game adaptations at the movies were no big deal when they came about in the mid-1990s, and the whole notion they'll all be better in this era is an exaggeration. If they're animated as the Super Mario Brothers cartoon was though, they might actually stand a better chance, but that's still provided there's entertainment merit. So maybe, having argued at times it could benefit comics adaptations if there were more animated productions free of identity politics developed, maybe Hollywood should consider a similar approach to video games? Better still, they could do well to refrain from political correctness, that's for sure.
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